Divinity Original Sin 2 Identify Items Without Loremaster

I just finished Reaper's Coast and moved onto the next area, as I loaded in I got a bunch of quest rewards. I was able to see the stats of the rewards when I picked them but when I looked in my inventory they were all unidentified. I didn't think this was an issue, I sent them all to Lohse, who has a loremaster skill of 5, and had her identify. August 20, 2018 I started Divinity: Original Sin 2 with my sister. Today, after 182 hours and 35 minutes of playing, we beat the game with full sets of Divine Gear, minus Lohse’s staff. Bittersweet to see the end.

Divinity: Original Sin 2. Videogameasset My games. Adds a passive effect to Loremaster 5 that automatically identifies items without an Identifying Glass, making investing in Loremaster worth it. 329KB; 291- Auto Identify. Quality of Life. Submissions should relate to Divinity Original Sin or other works of Larian Studios. Do not put spoilers in the title of your post and mark your posts. Obscure textspoilers with the following: !This is spoilery! Identify items before selling them. If you lack the skill (or it's too low) used in the item identification (Loremaster), most of the vendors can offer you the service of identification for a small price, increasing their bid on the item by a great deal. Improve reputation and attitude. Increase your reputation to further improve trading prices.

You may come across some unidentified items during your journeys in Divinity Original Sin 2. If you’ve ever played other action RPGs before, you are probably already familiar with your concept. For those new players, this guide will show you how to identify items in Divinity Original Sin 2.

How to identify items in Divinity Original Sin 2

There are two different ways you can identify items in the game. You can either do it yourself or have someone else do it for you.

The easiest way is to get an NPC to do it for you. Certain important NPCs like blacksmiths have a magnifying glass icon to the bottom right of their trade window. You can click on this icon, and identify an item in your inventory in exchange for some gold. It’s important to note not all NPCs can identify things, and if that’s the case, their icon will be red.

Another way to do it is by having points in Loremaster and using an Identifying Glass to do it yourself. This item can be found throughout the world, often inside of houses. “Peer through this closely to analyze and classify equipment; it’s as good as the skill of the one who holds it.”

Each unidentified item will have some text on it, telling you how much Loremaster is required. When you have the Identifying Glass and enough points in Loremaster, you can click on your items and identify them.

Now that you know how to identify items in Divinity Original Sin 2, it’s time to uncover those mysterious items.

Related: How to load a multiplayer save game in Divinity Original Sin 2

Contents

This page contains a list for some useful mods for Divinity: Original Sin 2 that can be used for subsequent playthrough or quality of life changed like the Infinite Spirit Vision mod. Feel free to add any mod you like.

Expanded Party Size

Loremaster

The Expanded Party Size mod allows parties to be bigger than 4 companions.

Advice: Use it in a new game.

Start in Fort Joy

The Start in Fort Joy mod skips the intro land let the game directly start at the beach in Fort Joy instead. Also, a few start items are added to the beach that would be otherwise be found on the ship.

Crafting Overhaul

The Crafting Overhaul mod adds more than 1600 new crafting recipes; more than 550 new items; new mechanics like armor dyeing, elemental swords, craftable new unique armors, weapons and accessories, Quality of Life additions like bags, chests, and moveable crafting stations to the game. The should also work on existing save games.

Tactician Difficulty Increase

You think Divinity: Original Sin is too easy? If you want some challenge then try out the Tactician difficulty increase mod. Also works great with the Expanded Party Size mod!

Auto Identify

The Auto Identify mod is a QoL mod that will automatically identify all items at Loremaster 5+ eliminating the need for an Identifying Glass and time spent identifying items. Unidentified items sold to Loremaster 5+ traders will also be identified.

Free Pet Pal

The Free Pet Pal mod gives every party member the pet mal talent.

Character Creation Plus

The Character Creation Plus mod adds additional options for hair/head/beard for character creation.

Advice: Restart the game after toggling this mod!

Infinite Spirit Vision

Divinity Original Sin 2 Identify Items Without Loremaster

The Infinite Spirit Vision removes the duration limit of Spirit Vision and makes its radius is larger (from 20 to 40).

Let There Be Tooltips!

The Let There Be Tooltips! mod shows tooltips for all the junk and barrels that the normal game hides.

Combat XP Rebalanced

The Combat XP Rebalanced mod reduces the XP gained when killing a monster, by roughly 3/4 and makes thus increases the difficulty of DIvinity: Original Sin 2

More Monster Spawns

The More Monsters' Spawns mod adds additional mobs to spawns in every fight of the game, in every difficulty.

Sourcery Worthy of a Collar

The mod Sourcery Worthy of a Collar adds additional Spells to the game that are extremely powerful 'Final solution' Source spells that put you unconscious with their awesomeness.

Sim's Day And Night Cycle + Dynamic Weather

Sim's Day/Night Cycle + Dynamic Weather mod adds a timer which keeps track of the time of day, then it changes the atmospheres where the player is located to match that time of day. The different weathers are: fog, rain, heavy rain, sunny.

New Classes

There are several mods that add new classes into the game:

AI Controlled Combat NPCs

Divinity Original Sin 2 Identify Items Without Loremaster

Divinity Original Sin Walkthrough

The AI Controlled Combat NPCs mod adds a series of spells that can enable and disable AI control of combat over targeted party members.